Uses of Class
org.apache.batik.ext.awt.image.rendered.AbstractRed

Packages that use AbstractRed
org.apache.batik.ext.awt.image.codec.png   
org.apache.batik.ext.awt.image.codec.tiff   
org.apache.batik.ext.awt.image.rendered   
org.apache.batik.extension.svg   
org.apache.batik.gvt.filter Contains all of the interfaces for describing a set of standard image processing filters Java objects. 
 

Uses of AbstractRed in org.apache.batik.ext.awt.image.codec.png
 

Subclasses of AbstractRed in org.apache.batik.ext.awt.image.codec.png
 class PNGRed
           
 

Uses of AbstractRed in org.apache.batik.ext.awt.image.codec.tiff
 

Subclasses of AbstractRed in org.apache.batik.ext.awt.image.codec.tiff
 class TIFFImage
           
 

Uses of AbstractRed in org.apache.batik.ext.awt.image.rendered
 

Subclasses of AbstractRed in org.apache.batik.ext.awt.image.rendered
 class AbstractTiledRed
          This is an abstract base class that takes care of most of the normal issues surrounding the implementation of the CachableRed (RenderedImage) interface.
 class AffineRed
          This is an implementation of an affine operation as a RenderedImage.
 class Any2LsRGBRed
          This function will tranform an image from any colorspace into a luminance image.
 class Any2LumRed
          This function will tranform an image from any colorspace into a luminance image.
 class Any2sRGBRed
          This function will tranform an image from any colorspace into a luminance image.
 class BufferedImageCachableRed
          This implements CachableRed based on a BufferedImage.
 class ColorMatrixRed
           
 class ComponentTransferRed
           
 class CompositeRed
          This is an implementation of an affine operation as a RenderedImage.
 class DiffuseLightingRed
           
 class DisplacementMapRed
          This implementation of RenderableImage will render its input GraphicsNode on demand for tiles.
 class FilterAlphaRed
          This strips out the source alpha channel into a one band image.
 class FilterAsAlphaRed
          This converts any source into a mask according to the SVG masking rules.
 class FloodRed
          This implementation of RenderedImage will generate an infinate field of a single color.
 class FormatRed
          This allows you to specify the ColorModel, Alpha premult and/or SampleModel to be used for output.
 class GaussianBlurRed8Bit
          This implementation of RenderableImage will render its input GraphicsNode on demand for tiles.
 class MultiplyAlphaRed
          This implements a masking operation by multiply the alpha channel of one image by a luminance image (the mask).
 class PadRed
          This is an implementation of a Pad operation as a RenderedImage.
 class ProfileRed
          This implementation of rendered image forces a color profile on its source
 class SpecularLightingRed
           
 class TileCacheRed
          This implementation of RenderedImage only serves to put the tiles generated by it's input into the TileCache.
 class TileRed
          This filter simply tiles its tile starting from the upper left corner of the tiled region.
 class TranslateRed
          This is a special case of an Affine that only contains integer translations, this allows it to do it's work by simply changing the coordinate system of the tiles.
 class TurbulencePatternRed
          This class creates a RenderedImage in conformance to the one defined for the feTurbulence filter of the SVG specification.
 

Uses of AbstractRed in org.apache.batik.extension.svg
 

Subclasses of AbstractRed in org.apache.batik.extension.svg
 class HistogramRed
           
 

Uses of AbstractRed in org.apache.batik.gvt.filter
 

Subclasses of AbstractRed in org.apache.batik.gvt.filter
 class GraphicsNodeRed8Bit
          This implementation of RenderableImage will render its input GraphicsNode on demand for tiles.
 



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